Baseline Damage Calculator

*calculate button is on the buttom of the form


1. First, enter your "base" stats that you want to use as a baseline into the yellow cells below

Base Attack

Attack Bonus %

Total Attack

Crit Rate %

Crit Damage %

All Damage %


Average Baseline Damage Output

2a. If interested in comparing gear, set the stats of the gear you want to compare between below.

Equipement Piece A

 

Plus Attack

Plus Attack %

Plus Cri Rate

Plus Cri Damage

Plus All Damage

 

 

Attack

Crit Rate %

Crit Damage %

All Damage %



New Average Baseline Damage Output

Equipement Piece B

 

Plus Attack

Plus Attack %

Plus Cri Rate

Plus Cri Damage

Plus All Damage

 

 

Attack

Crit Rate %

Crit Damage %

All Damage %



New Average Baseline Damage Output

2b. If interested in comparing Elixir/Panacea/Food buffs, choose from the three yellow drop-downs below. The total buffs and new output will be below.

Elixer

Panacea

Food

Plus Attack

Plus Crit Rate %

Plus Crit Damage %

Attack

Total Crit Rate %

Total Crit Damage %


New Average Baseline Damage Output





FAQ

Incorporate the stats into your baseline. For example, if I want to see what my output is like wearing pieces A and B, and Elixirs… then add the stats of A&B into the baseline then choose the Elixir.

Incorporate the stats of that other buff into your baseline. Yes it works.

Because in the long run, it all averages out. Imagine you did a 1000 hits with your attacks, your crits will be extremely close to your statistical crit rate * crit damage. So, over the long run, sustained attacks might be better than the odd high crit. By looking at the average, you will see your true damage output.

No, not necessarily. When comparing two players, there are many more factors to consider such as blessing and skill levels, buffs given by specific skills etc.

Be a champ, contribute to this webapp development by giving suggestion in my guild discord.

Wonderful! Please speak to your nearest NoDamageSquad or PotHeads guild member